﻿//-----------------------------------------------------------------------
// <copyright file="ComponentAliases.cs" company="Nathan Miller">
// Copyright (c) Nathan Miller.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// </copyright>
//-----------------------------------------------------------------------
namespace App.Modules.Component
{
    /// <summary>
    /// Component aliases the application specifically looks for in the package.
    /// </summary>
    public static class ComponentAliases
    {
        /// <summary>
        /// Name we look for in the package for the message manager.
        /// </summary>
        public const string MessageManager = "MessageManager";

        /// <summary>
        /// Name we look for in the package for the canvas.
        /// </summary>
        public const string Canvas = "Canvas";

        /// <summary>
        /// Name we look for in the package for the scene manager.
        /// </summary>
        public const string SceneManager = "SceneManager";

        /// <summary>
        /// Name we look for in the package for the tool manager.
        /// </summary>
        public const string ToolManager = "ToolManager";

        /// <summary>
        /// Name we look for in the package for the settings manager.
        /// </summary>
        public const string SettingsManager = "SettingsManager";

        /// <summary>
        /// Name we look for in the package for the action manager.
        /// </summary>
        public const string ActionManager = "ActionManager";

        /// <summary>
        /// Name we look for in the package for the main window.
        /// </summary>
        public const string MainWindow = "MainWindow";

        /// <summary>
        /// Name we look for in the package for the clipboard interface.
        /// </summary>
        public const string Clipboard = "Clipboard";
    }
}
